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Alhub Service Solution
Monday, 16 March 2015
Monday, 2 February 2015
Google Code-in 2014: Welcome to the Winners Circle
The time has finally come to announce the Google Code-in 2014 Finalists and Grand Prize Winners. With 658 students completing a whopping 3,236 tasks in the seven week open source contest, this was the largest and most exciting contest to date. Students wrote code, added features to software, fixed bugs, created documentation, designed logos, and found fun new ways to introduce other students to open source software development. The quality of the work the teens submitted was as inspiring as it was impressive.
A big congratulations to all of the students who participated in this year’s contest! We hope you enjoyed learning more about the open source organizations you worked with and will continue contributing to open source in the years to come.
Mentors and Organization Administrators from each of the 12 organizations that students worked with evaluated the comprehensive body of work of the ten students who completed the most tasks with their organization. They had a very difficult time choosing only 2 Grand Prize Winners and 3 Finalists for their organizations.
The 24 Grand Prize Winners are listed below alphabetically by first name with their home country and the organization they worked with during the Google Code-in 2014 contest.
Aleksandar Ivanov, Bulgaria - Mifos Initiative
Anurag Sharma, India - Sahana Software Foundation
Chaitya Shah, United States - OpenMRS
Danny Wu, Australia - Wikimedia Foundation
Dariel Kremov, Bulgaria - Copyleft Games Group
Getulio Sanchez, Paraguay - Drupal
Ignacio Rodríguez, Uruguay - Sugar Labs
Ilya Kowalewski, Ukraine - KDE
Josef Gajdůšek, Czech Republic - Haiku
Marc Tannous, Romania - BRL-CAD
Mariusz Obajtek, Poland - Mifos Initiative
Mateusz Maćkowski, Poland - Wikimedia Foundation
Michal Proszek, Poland - Copyleft Games Group
Mikhail Ivchenko, Russian Federation - KDE
Namanyay Goel, India - FOSSASIA
Parker Erway, United States - OpenMRS
Peter Amidon, United States - BRL-CAD
Puck Meerburg, Netherlands - Haiku
Sam Parkinson, Australia - Sugar Labs
Samarjeet Singh, India - FOSSASIA
Samsruti Dash, India - Sahana Software Foundation
Stanislav Kryvenko, Ukraine - Apertium
Sushain Cherivirala, United States - Apertium
Tasya Rukmana, Indonesia - Drupal
The 24 Grand Prize Winners will be flown to Google’s Mountain View, California headquarters along with a parent or guardian in early June for a four night stay. Students will talk with Google engineers, take part in an awards ceremony, enjoy time exploring San Francisco and make new friends also interested in technology and open source. One mentor from each organization will also join in the fun of the grand prize trip, giving both students and mentors the opportunity to meet in person and exchange ideas on open source development.
The 36 Finalists for Google Code-in 2014 are listed below. The Finalists will all be receiving a Google Code-in hooded sweatshirt along with their Google Code-in t-shirt and certificate.
Apertium | BRL-CAD | Copyleft Games |
Joonas Kylmala | Aditya Gulati | Jakub Kuleszewicz |
Olexiy Savenkov | Sidorenko Nikolay | Samuel Kim |
Vignesh Varadarajan | Yash Mockoul | Tobias Shapinsky |
Drupal | FOSSASIA | Haiku |
Akshay Kalose | Alvis Wong | Augustin Cavalier |
Ilkin Musaev | Amr Ramadan | Chirayu Desai |
Mark Klein | Tymon Radzik | Markus Himmel |
KDE | Mifos Initiative | OpenMRS |
Daniel Pastushchak | Kevin Kuo | Evgeny Shulgin |
Nuno Hultberg | Mohammed Nafees | Imran Tatriev |
Sergey Popov | Sanjay Ravindra | Ungku Zoe Anysa Faiz |
Sahana | Sugar Labs | Wikimedia |
David Greydanus | Cristian Garcia | Evan McIntire |
Sai Vineet | Daksh Shah | Geoffrey Mon |
Vipul Sharma | Jae Eun Park | Pranav Kumar |
A huge thanks to all of the students, mentors, and organization administrators that made Google Code-in 2014 amazing! And a big thank you to the teachers, parents and friends that helped encourage students to participate in the contest.
We will have more posts in the coming weeks with statistics about Google Code-in 2014 as well as writeups from this year’s Grand Prize Winners.
Great job everyone!
By Stephanie Taylor, Google Code-in Program Manager
Friday, 30 January 2015
Google Summer of Code Wrap up: appleseed
Today’s Google Summer of Code (GSoC) wrap up comes from François Beaune at appleseed HQ, a team of rendering engineers and visual effects professionals creating free and open software for producing impressive computer graphics and animation.
appleseed is a modern rendering engine designed to produce photorealistic images, animations and visual effects. Our first stable release (coming later this year) will provide individuals and small studios with an efficient, reliable suite of tools built on modern foundations and featuring industry-standard open source technologies such as OpenEXR or Open Shading Language.
We began work on appleseed in May 2009 and it has proven stable and robust enough to render Fetch, a well-received short film, as well as the computer graphics for two BBC Four documentaries aired in 2014: Light and Dark and Bright Lights, Brilliant Minds: A Tale of Three Cities.
We participated in Google Summer of Code (GSoC) for the first time in 2014. Two students worked with us to implement important new features.
Project 1: Curve Rendering
Our first student, Srinath Ravichandran, added support for curve primitives to appleseed which can be used to efficiently render hair and fur. Since scenes with hair or fur often contain millions of curves, memory footprint and rendering performance were the two major challenges with this project. Curve rendering is a vast topic, so Srinath decided to focus on the storage and intersection aspects. We thought this would be the ideal starting point for a project that could extend well beyond the summer.
Our project proposal suggested an efficient algorithm for direct, tessellation-free intersection of Bézier curves that we thought was promising. After studying the research paper on which it was based, Srinath implemented and integrated it into appleseed’s rendering pipeline. Working closely with his mentor, he made steady progress throughout the summer and merged his code into the main repository on a regular basis.
Project 2: New Material Editor
appleseed comes with a graphical tool, appleseed.studio, which allows users to inspect and tweak scenes during interactive rendering. appleseed.studio is a cross-platform application written in C++ using the Qt toolkit.
Our second student, Marius Avram, chose to develop a new material editor for appleseed.studio that would let artists create realistic materials quickly and adjust them through intuitive parameters and instant visual feedback.
Beneath the surface, the new material editor would create materials based on a new surface reflection model developed by Disney Animation Studios and recently implemented into appleseed.
This project presented two main challenges. First, the new material model, based on individual layers, required development of an elaborate user interface. Second, the material editor had to be hooked into appleseed.studio’s entity editor to benefit from existing functionalities such as live editing during rendering.
Marius also completed his project successfully. We again made sure to merge his code often to give him and other members of the community a sense of achievement and progress.
We consider our participation in GSoC 2014 a success. It required significant efforts from both students and mentors, but the end result was two major new features and great progress towards the first stable release of appleseed.
Rather than merging the code into the main repository at the end of the summer, doing it regularly proved a significant morale boost to the students. It also exposed problems early and allowed us to gather feedback and ideas from contributors that weren’t involved with GSoC.
We are now looking forward to next summer. We have many interesting project ideas for students interested in computer graphics or high performance software!
by François “Franz” Beaune, appleseed founder and organization administrator
Tuesday, 27 January 2015
Kythe: a new approach to making developer tools
Building development tools that support multiple programming languages can be a real grind. Doing it well takes a lot of work, and historically each tool has done it largely from scratch for each language it supports. It would be far easier if that hard work could be done just once in a reusable fashion that any tool can make use of. That’s the idea behind the Kythe project: by using a common structured format to represent source code in varied programming languages, Kythe-enabled tools are able to work with code in any supported language. Support for new languages can be plugged in as needed.
The name Kythe means "to make visible", specifically, making the structure of your code visible. It's early days and we've just opened up our project to the community, but we aim to build up a community of developers around these ideas. We've had a lot of experience building and maintaining similar cross-language tools inside Google and now we want to share the benefits of those tools with software developers beyond Google.
Kythe is open source and currently supports source code written in C++ and Java. (Support for Go is in progress.) It also includes a proof-of-concept source code browser that demonstrates how the pieces fit together. We have documentation available and invite you to join our mailing list for questions and discussions.
There's much more work to do and we look forward to evolving Kythe with the open source community's help.
by James Dennett, Kythe Team
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